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Projects

Afloat

Afloat

Afloat is a third-person action game where players control robots to save an ancient city in the clouds by fishing for energy. I led a team of four in a complete sound redesign, focusing on fish explosions, ambient sounds, and interactive elements, while managing the technical side and ensuring timely deliveries.

Alchemy-Frogs

Alchemy-Frogs

A local co-op puzzle platformer, players control Frog & Toad as they traverse a poisoned swamp to find a cure for their family. Using porta-cauldrons, they brew potions to combat plague hazards. I contributed Foley for frog movements, potion sounds, explosions, and ambient soundscapes to enrich the world-building.

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